
Recently I’ve tutored a Processing workshop for the Hyperbody department at the TU Delft. I’ve decided to share the sketches with the open world – who knows, maybe someone will find them useful. There’s quite a few variations included – clustering, attractors, collision avoidance, etc. Read below for the download link and some screens of some of the sketches.
2d and 3d clustering:


Swarms interacting:

Attractors and structures:

Collision avoidance:

Here’s a .zip file containing everything – including some Grasshopper sketches which allow for some basic interchange between Rhino and Processing via standard text files.
This entry was posted on Friday, October 28th, 2011 at 8:42 pm. It is filed under processing.org, workshops and tagged with code, dimitrie, dimitrie stefanescu, processing, processing.org, stefanescu, swarm, swarm intelligence. You can follow any responses to this entry through the RSS 2.0 feed.
Documenting the works and thoughts of Dimitrie Stefanescu regarding architecture and related disciplines.
Mainly he is searching for meaningful applications of computer-driven practices in building science/architecture.
If you think you can contribute to his (hopefully) never-ending quest to find out the meaning of life, the universe and architecture, feel free to dump your brainwaves in the comment boxes or in an email. Right now his best answer is 42, so there's quite a lot of room for improvement.
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awesome, thanks for sharing.
awesome, thanks for sharing. I can run through them like a tutorial.
thanks!
thanks for the fantastic content.
Thank you so much for your generous sharing!
thx thousand time!!!
always, the pleasure is all mine. honestly!
[...] Credits: Hyperbody graduate studio: hyperbody.nl/education/msc3/design-studio-3/ Experiments developed with the use of Dimitrie stefanescu’s processing sketches for agent behaviour improved.ro/blog/2011/10/swarm-behaviours-workshop-material/ [...]
thankyou