Recently, I’ve been digging around in Constructal Theory, mainly because it provides a “predictive” framework for natural growth unifying – in a sense – physics and life. As it is now, constructal law theoretically accounts for all design phenomena in nature. It states that “For a finite-size system to persist in time (to live), it must evolve [...]
Revisiting the wetgrid grasshopper experiment, only this time in processing, done with real physics and tons more particles and detail. Here’s the Processing sketch (to make it work you’ll need peasycam and traerphysics) for your fair use. The grasshopper sketch to export the lines for processing is here. DO NOT FORGET to double click the [...]
/sneak preview. Definition file (.ghx). Referenced assembly (.dll). Please note that the referenced assembly is based entirely on code from luvtechno.net.
Now that we didn’t win anything (so it seems) I can publish this project. It was great working on it, though a bit stressful towards its final stages… Here it goes: This project is a collaboration between Veronica and me. Creation The urban bacteria is a responsive structure that is not built; it grows following [...]
We started out on this by analyzing the area and its surroundings from the point of view of circulation (more on how we did this). How would people move around? The conclusions from this study where integrated later on in the project. Next we took on the task of (re)creating the landscape – modify the [...]
How things are going on: Work done for the current school project by Veronica and me. This is just a snapshot, stay tuned for more. I’ve written 2 pretty interesting scripts for this one… so stay tuned.
deconstructing a sphere a la bruno zevi or not.
Ribbon effect obtained quite simple instead of i++ in the main for loop we now have i+=2 or i+=3
sphere harmonics implemented in processing.some screenshots (here‘s the complete list):
This video recording done with my cameraphone.A nifty addition to the sketch – everything is inside a big sphere lighted with a spotlight, which gives us a very nice gradient to the background. Hack came off this processing discourse topic. Windows application is here, Mac application is here. No sketch-in-a-browser for this one. The code [...]
Simple yet effective: A nice way of using lookup tables – tribute to toxi.No applet for this one, nor for the DLA fractals toy – this one uses sound, and it’s a big hassle getting the applet singed and then making opengl work properly in a browser; maybe in some distant future, i’ll export the [...]
Sau DLA pe scurt. Joaca buna in processing in loc sa invatam pentru geometrie sau rezistenta materialelor. Numa buni fractalii astia de testat toxiclibs – bune chestii, restpect. More to come soon. M-am gandit si we shall react to sound. Nu cu chestiile astea, devin prea complicate geometric in prea putin timp. Nu-i asa ca [...]
Thank you and you for inspiration. Check those links out to see how real masters are doing it Now everything’s smoother – esp. camera movement (the camera now aims towards the overall center of the flock).The applet is here (does not work 100% since opengl in a browser isn’t that common. it surely won’t work [...]