Recently I’ve tutored a Processing workshop for the Hyperbody department at the TU Delft. I’ve decided to share the sketches with the open world – who knows, maybe someone will find them useful. There’s quite a few variations included – clustering, attractors, collision avoidance, etc. Read below for the download link and some screens of [...]
A nifty little tool for creating connectors between pretty much any kind of planar surfaces which intersect themselves at the edges. What it basically does is to output in a ordered structure the intersecting faces (as tree branches) and their intersection line. From there on you can continue to build up your own connectors however [...]
How about 60 points for real-time 3d voronoi manipulation in grasshopper? Here’s a screenshot: This isn’t a scam. Stay tuned for more free voronoi PrOn (and other qhull-enabled goodies.)
For those who really like to play with voronoi regions and stuff, here’s the final grasshopper definition file (right click, save target as – else you’ll get a ~250kb of useless xml in your browser window). The vcell component outputs now individual cells as closed polylines and closed nurbs curves. This is useful if you [...]
SPRscrpts for Rhino is out now. Grab it while it’s fresh (and buggy). Sorry for the huge delay.