
I had some fun some time ago with plexiglass, a laser printer, rhino, and a very limited and buggy script that made “ribs” out of a surface. The results were nice, so I decided to share: Here’s the bugged up script (it’s quite useless, but people may find inspiration where I didn’t): Option Explicit ‘

As I promised, I hand out some of the scripts I’ve written in the course of the latest project. Massive unroll Script: Select as many surfaces as you like and then unroll each one of them. Download it. Adaptive fenestration script: An interesting script that cuts holes in a surface based on the relation with [...]

We started out on this by analyzing the area and its surroundings from the point of view of circulation (more on how we did this). How would people move around? The conclusions from this study where integrated later on in the project. Next we took on the task of (re)creating the landscape – modify the [...]

SPRscrpts for Rhino is out now. Grab it while it’s fresh (and buggy). Sorry for the huge delay.

RELEASED! SPRscrpts is coming (with documentation). It brings to your Rhino 4 SuperShapes, SphericalHarmonics, SuperTori and Shells. Below is an illustration of what it can do (that’s the shell script at work).

Wanna be more inventive than Liebeskind, Ghery or Zaha? Well, you easily can. The following will generate quite a few possible shapes, some of which will surely look better than this. Option Explicit ‘Script written by didi stefanescu ‘Released under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 ‘http://creativecommons.org/licenses/by/3.0/legalcode Dim arrVertices Dim arrFaces ”””””””””””””””””””””””” ”CHANGE THE RESOLUTION/DETAIL [...]

I’ve taken a different approach to our latest aufgabe. Doing it more digitally (in a smart way I like to think). parametric variation of given frame (lateral walls) in given limits. each house becomes uniqe, escaping repetition. hints of emergence. Basically the facades are independent from the core. Each lateral wall (calcan/blind wall) starts from [...]