Swarm Behaviours Workshop Material

Swarm Behaviours Workshop Material

Recently I’ve tutored a Processing workshop for the Hyperbody department at the TU Delft. I’ve decided to share the sketches with the open world – who knows, maybe someone will find them useful. There’s quite a few variations included – clustering, attractors, collision avoidance, etc. Read below for the download link and some screens of [...]


[GH] SuperConnect

[GH] SuperConnect

A nifty little tool for creating connectors between pretty much any kind of planar surfaces which intersect themselves at the edges. What it basically does is to output in a ordered structure the intersecting faces (as tree branches) and their intersection line. From there on you can continue to build up your own connectors however [...]


f* Voronoi

f* Voronoi

A symbolically critical pamphlet For the hip architectural public, there surely isn’t any need of introducing the (in)famous Voronoi diagram. If there is, then you probably shouldn’t be reading this text and you’re better off doing something else.  Nevertheless, I find myself under increasing pressure to express my thoughts regarding what I find to be [...]


[research] wetgrid 2!

[research] wetgrid 2!

Revisiting the wetgrid grasshopper experiment, only this time in processing, done with real physics and tons more particles and detail. Here’s the Processing sketch (to make it work you’ll need peasycam and traerphysics) for your fair use. The grasshopper sketch to export the lines for processing is here. DO NOT FORGET to double click the [...]


Bucharest Culture Clash

Bucharest Culture Clash

Keywords: fragmentation, cracking, violence, earthquake, identity crisis, culture. Initial explorations: Culture Cracking. Bucharest never had a coherent image in any point in history. Its only true comon denominator would be the highly despised disorder generated by the struggle between western rigor and local chaotic impulses. It is one city where conflict is strikingly out in the open, [...]


4*HTL Plevnei

4*HTL Plevnei

Latest school project: four star hotel in a not that nice area of Bucharest. Does what it says on the tin. What’s nice is that there are a lot of embedded parametrics inside: the canopy structural system, terrain modding (site), shape cracking of the canopy. Sometime ago there even was a def for controlling room [...]


Urban Developement Proposal

Urban Developement Proposal

This project is a collaboration with Dragos Mila. We parametrically explored possible future configurations for the study area (450ha large, at the intersection of two main planned road-infrastructure extensions) and tried to push for a solution that would maximize performance (density, height, shading, access to natural elements and connectivity) of the whole region while leaving [...]


Grashopper attractors working on curves

Grashopper attractors working on curves

UPDATED HERE! Having some more haha with the previous grashopper sketch, this time working on curves. This is intended in some sort of terrain manipulation for the ongoing project – too bad things started shaping like some sort of electrical field/strange attractor (it has nothing to do with the above, the similarity is purely formal). [...]