boids
Grasshopper Boids/Agents

Call them what you will, but there’s been a huge hype about them some time ago.
Grasshopper’s scripting capabilites are now a huge super cool feature, especially if you’re coding in visual studio (c#) and then pasting the shit or making dlls. I did this some time ago when i suddenly realized that you can declare [...]

Constanta – design proposal for the waterfront of the leisure port

We started out on this by analyzing the area and its surroundings from the point of view of circulation (more on how we did this). How would people move around? The conclusions from this study where integrated later on in the project.

Next we took on the task of (re)creating the [...]

State of the union no2

Things evolve:

Veronica and me (Dimitrie). This could have looked better, but alas, we had to make a 1m x 1.3m model in the same time.

Urban circulation study…

 or swarm intelligence?
Using processing to make a circulation study in a public area. It’s for the current school project. More details later.

I’ve used Shiffman’s boids sketch as a start, and gradually started building up with some attractors, Point Obstacles (which are attractors with negative pull basically), and Linear Obstacles (which were a little bit tricky, [...]

Boids Update

Thank you and you for inspiration. Check those links out to see how real masters are doing it
Now everything’s smoother – esp. camera movement (the camera now aims towards the overall center of the flock).The applet is here (does not work 100% since opengl in a browser isn’t that common. it surely won’t [...]


#define

Documenting the work of Dimitrie Stefanescu, stud. arch.

He is:

¬ Searching for meaningful applications of computer-driven practices in building science/architecture.

¬ Pushing towards the programming society.

¬ Still forming a general opinion on life, the universe and architecture.

#include


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